Horizon Forbidden West receives a new game + update, patch notes revealed

Today, developer Guerrilla Games released a new update for Forbidden horizon west On both PlayStation 5 and PlayStation 4. Notably, this patch finally added New Game+ to the open-world action title, something that fans are demanding in droves. And while this is the most notable new addition to the game, there are plenty of others included here as well.

As of this moment, patch 1.14 (and hotfix 1.15) is available for download for Forbidden horizon west. As we’ve come to expect with these post-launch updates, a lot of what’s included here revolve around bug fixes and performance improvements. With that in mind, forbidden west You should generally have a much better experience all around after this patch.

As mentioned before, New Game + is definitely the outstanding new feature that has been introduced now Forbidden horizon west. In addition to including this new game mode, the title has also received some new awards that are associated with NG+. So if you’ve been looking to reboot the game yourself recently, now might be a good time to do so.

If you want to find the full patch notes for this HOrizon forbidden west The update, you can check them out below.

New features

We are so grateful to our incredibly talented community and excited to announce that this major update includes much needed features, including:

  • new game +

  • Ultra-hard difficulty mode when choosing the difficulty level for the new game or the additional new game

  • Reset skill functions in the menu

  • New functionality to apply a different look to Aloy’s armor.

  • New rewards available in New Game + (weapons, dyes, face paint)

  • New cup set

Fixes and improvements

performance and stability

Main tasks

  • Fixed an issue in Main Quest “The Sea of ​​Sands” where progress was blocked when trying to open the valve.

  • Fixed an issue in Main Quest “The Broken Sky” where the mission would crash if the movie was skipped too quickly.

  • Fixed an issue in Main Quest “The Dying Lands” where the mission would not progress after defeating the Grimhorn.

Side Questions

global activities

  • Fixed an issue where fast travel to the Rebel Outpost: High Turning location would send Aloy elsewhere.

  • Fixed an issue where campfire would remain in the Rebel camp: Devil’s Fist would be unavailable after completing the camp.

  • Fixed an issue where the target was not completed in Rebel Camp: Cell

  • Fixed an issue in The Arena where the timer would continue to count down after all machines were defeated.

data points

machines

  • Fixed an issue where Tallneck Explosion would destroy all other devices.

  • Fixed an issue where the Protection Stat would not go into Shock or Shock when triggered during certain attacks.

  • Fixed an issue where Behemoth would be able to chain charge attacks in quick succession.

  • Fixed an issue where separate machine parts would fall to the ground.

hominids

arms

  • Fixed an issue where a level 4 Hammerburst Boltblaster would take less damage than the level 3 version.

  • Fixed an issue where enemies would become suspicious when an active blast trap was detected.

  • Fixed an issue where some weapons would not give courage properly.

  • Lower crafting costs for manufacturing traps at the workbench.

  • Rebalance crafting costs for elite and advanced traps when crafting in the wild.

  • Fixed an issue where some weapon privileges were not given the correct values.

skills

UI / UX

  • Fixed an issue where cans would have a different rarity.

  • Added option to show or hide grapple icons.

  • Added “Pry Open” option under Hold / Toggle Accessibility settings.

  • Added option to bypass devices to switch to “Toggle” in accessibility settings.

  • Updated icons for different machine parts.

photo mode

  • Filmgrain has been added to the photo mode. Density grain scales: low values ​​have small grains, and high values ​​increase grain size, leaving higher values ​​particularly suitable for black and white experiments.

else

  • Fixed an issue where stolen barrels would not be destroyed in one hit.

  • Fixed an issue where overprocessing would not take a higher value when consuming healthy potions and food at the same time.

  • Fixed an issue where civilians would not always respond to rain.

  • Fixed an issue where Motion Aiming for the second controller would not work when using the Co-Pilot feature.

  • Fixed an issue where Aloy could still control the mount when it was in shock.

  • Fixed an issue where Aloy could crawl through the vent while holding the battery.

  • Multiple translation and translation fixes and improvements.

  • Multiple lighting fixes and improvements.

HOTFIX 1.15.0 Update

  • Fixed HUD items appear simultaneously when starting the game in specific conditions.

  • Fixed an issue where the dialogue with Untalla would not complete the activity after all black chests were delivered.

  • Fixed an issue where Custom Difficulty was not restored correctly when loading a game created with a specific Custom Difficulty.

  • Improved readability of text in The Arena in Arabic.

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